Reficule

Quiet, aloof and.. poised. This Tiefling's tail lashes slowly behind him, his dark eyes flashing with blood-red viens as he runs his eyes over you.. consideringly.

Description:

Male Tiefling Rogue 1
N Medium Outsider (native)
Init +4; Senses darkvision; Perception +4


Defense

AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 10 (1d8+2)
Fort +2, Ref +6, Will +0
Resist cold 5, electricity 5, fire 5

Offense

Speed 30 ft.
Melee Dagger +4 (1d4+2/19-20/x2) and
   Shortsword +4 (1d6+2/19-20/x2)
Special Attacks sneak attack +1d6

Statistics

Str 14, Dex 18, Con 14, Int 14, Wis 10, Cha 8
Base Atk +0; CMB +2; CMD 16
Feats Weapon Finesse
Traits Killer, Looking for Work (Bluff), Suspicious
Skills Acrobatics +8, Bluff +6, Climb +6, Craft (alchemy) +6, Disable Device +9, Escape Artist +8, Knowledge (local) +6, Perception +4 (+5 to locate traps), Sense Motive +5, Sleight of Hand +8, Stealth +10
Languages Common, Dwarven, Elven, Halfling
SQ trapfinding +1
Other Gear Leather armor, Dagger (5), Shortsword, Backpack (9 @ 14.06 lbs), Bedroll, Blanket, Thieves’ tools, Trail rations (5), 94 GP, 9 SP

Special Abilities

Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Killer Add weapon’s critical modifier to its critical bonus damage.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 +1 to find or disable traps.

Bio:

Reficule was born a Tiefling and still young when his mother, also a Tiefling, suffered greatly at the hands of a killer that was never caught. Adopted by a Gendarme of Riddleport he was raised to have a respect for the only form of ‘law’ in a lawless city.

Aloof and socially awkward Reficule does not appear to enjoy mixing with others.

His father recently passed away, Reficule is working for the Gendarme as an investigator of murders in and around Riddleport. In a town like Riddleport his work keeps him very busy.

With the influx of visitors to the city, Reficule intends to attend the opening tournament at the Gold Goblin gambling hall. No doubt some of the attendees are only in attendance for an opportunity to identify marks…

Reficule

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